INDEPENDENT PROJECTS
A showcase of my independently developed games across both 2D and 3D formats, highlighting my ability to design, build, and deliver complete gameplay experiences from concept to execution.
Is a 2d puzzle platformer starring a small robot escaping a factory. Across 34 levels spread over 3 distinct sectors, you'll need sharp platforming instincts and clever problem solving to make it through, because in this game, jumps are limited.
Jump into an endless low-poly world where every move matters. Guide your rolling cube across procedurally generated terrain, weave through busy roads, and survive as long as possible while chasing the highest score.
It is a fast, point-and-click cleaning game where every second counts. No player character, no walking around just you, your cursor, and a house full of trash spread across multiple rooms.




